Highguard Developer Reveals His Theory For Why So Many Players Ditched The Game
Kotaku | 02.03.2026 15:48
One does not simply drop into Highguard and have a great time. It’s a hero shooter where matches have multiple phases and small teams make tight-knit coordination and communication paramount. Wildlight Entertainment senior level designer Alex Graner thinks the game was too “sweaty” for casual players and that’s why so many bounced off of it on the launch day.