I Played A Game That Turns Tetris Into Doom, And It’s For Babies
Kotaku | 11.09.2026 04:25
I’ve given talks to indie devs before about how to get their games noticed by press. There are a lot of (I hope) good tips I’ve offered, like “include GIFs in the email” and “include basic information like platform availability and the release date.” But ahead of PAX West, I received an invitation to demo a game that included maybe the most compelling pitch I’ve seen in an email in years.