Final Fantasy 7 Rebirth Director Explains Why He’s Sticking With An Old Engine For The Third Game

Kotaku | 26.01.2026 16:13
The third part of the Final Fantasy VII Remake trilogy is already “playable” and currently being polished by the development team at Square Enix. Part of the speed of that turnaround time from Rebirth‘s launch just under two years ago is the team’s continued use of an older version of Unreal Engine. The upcoming sequel’s director recently confirmed why the developers have opted to stick with the older tech for the final game.