Kingdom Come: Deliverance 2 Studio Head Defends DLSS 5’s Slop Filter: ‘No Way Haters Will Stop This’
Kotaku | 25.03.2026 21:06
As the broader games industry comes together in condemnation of Nvidia’s DLSS 5 AI-slopificator technology, one man is brave enough to step forward and say something against the grain, to puff out his chest and speak up for the little billionaires. And that man is Daniel Vávra, one-time GamerGater and co-founder of Kingdom Come: Deliverance 2 studio Warhorse. He sees this leap forward for technology as a replacement for the expense of raytracing—you know, once it gets over its initial struggles. Because sometimes you just have to believe.