Design Indaba | 07.08.2026 22:24
Australian indie studio House House, has designed a new game Big Walk in which the gameplay centres around conversation, curiosity and shared discovery. A departure from the traditional multiplayer games that usually pit players against each other or battling a common enemy, Big Walk brings cooperation to the forefront. The Melbourne-based studio, best known for the mischievous Untitled Goose Game, has created an endearing online adventure where players wander through an expansive, playful world solving environmental puzzles together. Players must share observations, experiment with tools and help one another navigate the landscape, often without clear instructions or objectives.