Sabotage, Crunch Culture, And Spying: Meet The MindsEye Developer Speaking Out About The Chaos
Kotaku | 29.04.2026 15:23
Chris Wilson has worked as an animator in the video game industry for over 20 years, and there’s a good chance he’s helped make something you’ve played. GSC’s S.T.A.L.K.E.R.: Shadow of Chernobyl, Rocksteady Studios’ Batman: Arkham Knight, IO Interactive’s Hitman: Absolution—the list goes on. Then there’s Build a Rocket Boy’s MindsEye, one of the worst-rated games and most lampooned launches in recent history. “Sometimes traumatic experiences can bring people closer, right?” he told Kotaku. “But people…they’re embarrassed about it. People don’t want to talk about it. They don’t want to say that they were part of the project or worked there.”