Metroid Prime 4 Devs Explain How They Got Stuck With An Open-World Hub

Kotaku | 26.12.2025 22:57
After being announced in 2017, Metroid Prime 4: Beyond finally launched on Switch and Switch 2 earlier this month to solid reviews, but also plenty of complaints about the game’s open-world desert hub. Well, it turns out that despite realizing that players were souring on open-world games, development studio Retro was stuck with its design and had to finish it.