No Man’s Sky Studio Director Says He’s Not Rushing To Experiment With AI: ‘Let’s Just Enjoy Making Games The Way We’ve Always Made Games’
Kotaku | 10.08.2026 16:48
When No Man’s Sky was just coming out, one of the big selling points was how it used advanced algorithms to produce more worlds than any one player could ever hope to visit, even in a billion lifetimes. Ten years later, some companies are promising that distinct, new technologies like large language models and generative AI will be the basis for magnifying game developers’ work in equally unimaginable ways. Sean Murray, the managing director at Hello Games, said he’s in no rush to join that race.