Veteran Thief Designer Isn’t Convinced Games Need To Chase After AAA Visuals: ‘Why Do We Need More Graphics?’
Kotaku | 15.09.2026 03:00
Veteran game designer Randy Smith Evergreen, who has worked on multiple Thief games over the years, says a large portion of the games industry, especially indie, needs to focus on “high-quality content” and gameplay, and not “enormous production budgets” inflated by a race to have advanced, hyper-realistic graphics. Especially if you are working on a Thief-like immersive sim in 2026.