AMD's new DGF SuperCompression will accelerate Path Tracing performance in games
TweakTown | 11.05.2026 13:58
AMD's new Dense Geometry Format (DGF) for modern PC game development is all about increasing geometric complexity for ray tracing, paving the way for improved performance when presenting detailed, complex, open-world environments. In a sense, it's similar to NVIDIA RTX Mega Geometry technology, with AMD's open solution breaking down an environment and compressing that data into geometry clusters.