Microsoft claims 66x faster ray tracing builds with its biggest DirectX update since 2018
TweakTown | 29.10.2026 23:00
Microsoft has released what it calls the biggest DirectX Raytracing update since the API debuted in 2018. The changes arrive in the DirectX 12 Agility SDK 1.722 Preview, alongside the retail 1.620 release, and all target the cost of keeping ray-tracing data up to date in large, busy game worlds.