Kotaku | 17.12.2025 02:05
I was nearly 30 hours into The Outer Worlds 2 when I lied to a character during a conversation. A few moments later, a message popped up on my screen. I had lied enough times, apparently, that I was offered the chance to take a new secret trait that would force me to lie whenever possible, but I could do so perfectly. This is the Flaws System, and it’s one of my favorite features in a game I’ve played this year.