Id Software Dev Says Xbox Doesn’t ‘Understand Art’ And That After Layoffs It Is ‘Impossible’ To Make Big Games Like Doom: The Dark Ages

Kotaku | 07.08.2026 23:29
Chris Hays, id Software’s lead services programmer, has been at the company for over 15 years. And he’s one of the devs who remains at the studio behind Doom following Xbox’s massive layoffs in July. While Xbox and studio leadership claim that id can ship a game like Doom (2016) again with fewer people, Hays disagrees, and claims Microsoft doesn’t “understand art” or video games.