BioShock 4 ‘Wasted A Lot Of Time And Money’ On Dead Ends, But Take-Two Boss Is ‘Feeling A Lot Better’ About It Now

Kotaku | 07.05.2026 20:57
It’s been over a decade since BioShock Infinite came out, and the studio behind it, Irrational Games, was closed. Then, in 2019, 2K Games announced that a newly formed studio called Cloud Chamber would handle the creation of BioShock 4. Six years later, it’s still MIA. What went wrong?