System Shock 2 Manager’s Latest Game Offers ‘The Most Choices’ Of Anything He’s Worked On
Kotaku | 13.05.2026 21:00
I have spent an inordinate amount of time playing Blue Manchu’s two previous games, Void Bastards and Wild Bastards. The first is a spaceship-exploring first-person roguelite with astonishing amounts of variety and replayability, while the second is a bonkers robo-Western roguelite strategic shooter played across a tactical map. So I meet the news from PC Gamer of the indie studio’s third, Godzone 6, with high expectations and open arms. It promises to be the most choice-driven immersive sim game studio boss Jonathan Chey has ever worked on, and Jonathan Chey worked on System Shock 2, Thief: The Dark Project, and BioShock.